Review: Modern Warfare 3 Campaign

Its that time of year again. Time to find out how much you suck at life from some teenager high on junk food and pop. It is Call of Duty time in the form of Modern Warfare 3. But this time there are two main things that are working against it. COD has competition with the release of Battlefield 3 and the fact that this COD had three different developers working on it. Im going to only be covering the single player part of the game because I’m not very much into multiplayer.

You start right where Modern Warfare 2 ended and of course you are right in the middle of the action from the start. Your mission is to find and stop the Russian super terrorist Vladimir Makarov. That is it. There is not much more you need to know about the story and that is one of the biggest problems with the game. COD has a style that it has followed from the start with over the edge action. This is what made it stand out from the start but now its just over played and over used. You know from the start of every level that shit is going to hit the fan and its aimed right at you. You’re going to kill a lot of people, get yelled at and told what to do, and you can’t save the world without blowing up a few things. COD has become predicable and borderline boring.

What gets me the most is the lack of depth to the game. By that I mean everything that makes you feel like your in the middle of that action. COD does nothing to do that. It just puts you in the middle of a Hollywood action movie and tell you “Do everything this man says!”. To point this out we need to compare it to Battlefield 3. Read more of this post

Review: iPhone OS 3.0 Software Update

So the iPhone 3.0 update came out last week and I have been looking forward to it since it was first announced months ago. That was till the WWDC keynote where Apple said MMS was going to work on day one from about every one but AT&T. That put AT&T down there with Sprint in my book but lets look at the other stuff that the 3.0 update brings to the iPhone. Read more of this post

Morning Drive

Chicago Trip and How I Almost Died

Back in May I took a trip back home to Chicago. We just hung out with family, walked around Navy Pier and had some Chicago deep dish pizza. It was a fun trip but the fun really started when we tried to get back home. First the service that was going to pick us up and drop us off at O’Hare had the wrong day. So now we’re not going to make our flight home and had to pay $400 to get a new seat on a plane. We finally get to O’Hare and wait for our plane to show up. Now this is a small plane with just two seats on the right and just one on the left. We get on and now were on our way home but wait it gets better. Read more of this post

Review: Dropbox

I got a beta invite to Dropbox last week and have been playing with it ever since. You can think of Dropbox as a free version of Amazon’s S3 service. It allows you to sync any files from your computer, PC or Mac, to there web interface. But unlike S3, any changes make to any file in your Dropbox will will be updated on any computer that has that file. Lets dig a little deeper. Read more of this post

Test Review: Forza Motorsport 2

I did not write the following. Just using it to test.
Forza 2 gameplay operates at 60 frames per second, and replays run at 30 frames per second, due to their usage of post-processing effects. A hard drive is necessary to view replays. Using multiple screens, a player can set up and utilize a 180° forward view. It is possible to network as many as five screens and Xbox 360 consoles together to form a complete in-game view around the player, and a spectator view for watching gameplay live from the replay camera views.

Most cars in Forza 2 are fully customizable and can have up to 4,100 layers of graphics which can be edited with the livery editor to allow the player to add many shapes, forms and even pictures to their car.

The game supports split-screen, System Link and Xbox Live multiplayer gaming. Split-screen allows two player head-to-head racing, while both System Link and Xbox Live allow up to eight players to participate in a single race. Using Xbox Live, players can also buy and sell in-game cars through the game’s Auction House. Read more of this post

Video Test

Disregard this post. Just testing some different ways of adding video over the next few days. Read more of this post

WordPress 2.5 Gallery

This is just a post to see how the WordPress 2.5 gallery looks with this layout. The photos are from just random pics that I have on my system. So far the only problem I have is with the uploading of large photos. When tiring to upload them I am told there is a error but when clicking on the gallery tab at the top the photos are there. Not sure what the problem is just yet but it still works so no big deal. Read more of this post

Pownce

Pownce is the web app/site made by Megatechtronium that is a small company with four people – Leah Culver, Daniel Burka, Kevin Rose, and Shawn Allen. The best known in that list is Kevin Rose, founder of Digg.com, and Daniel Burka, lead designer for Digg. What is Pownce? The best way to say it is Twitter on steroids. A mashup of a instant messenger program, a microblog and a file sharing app. Read more of this post

Half-Life 2 Tutorial: Point Viewcontrol

What were going to do here is have a moving point_viewcontrol. Were going to have it track Barney where ever he walks. What this is good for is having a movie like cut scene or making your own in game machinima. This is really eazy so lets get started.

The first thing your going to need is, you guessed it, is something to track. In this case we are going to use Barney. So put in a [e]generic_actor[/e] entity and make it the Barney model and give it the name of barney. Next you going to need your point_viewcontrol entity. So put that in your level (in my example map its right in front of barney). Here is the list of keyvalues to change.

Read more of this post

Follow

Get every new post delivered to your Inbox.